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Tag: art

Flat-footed

Posted on October 16, 2021 by Cal

I never quite know how alien to make the motherlanders. they should be alien enough to challenge cultural expectations and force you to relate to someone different than yourself, but they shouldn’t be so alien as to be unrelatable. there
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Posted in BLOGTagged alien, art, concept, design, digitrade, feet, foot
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Setting the setting

Posted on September 30, 2021 by Cal

As some may have noticed, I don’t like drawing backgrounds. They drive me nuts and bore me to tears. it’s not so much that I can’t, I just don’t care. In particular, I hate interiors. But I knew that the
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Posted in BLOGTagged art, background, cave, ch3, concept, design, floor, house, kiva, silne, tent, words, yaodong
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GLADIATORS

Posted on September 20, 2021 by Cal

GLADIATORS!! more or less. not sure they’ll actually be called gladiators, but that’s basically what they are. I have some fun ideas and some unique (?) twists I’m looking forward to whenever I show them.

Posted in BLOGTagged armor, art, concept, design, gladiator, outfit, weapon
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An anachronistic (?) choice of head coverings

Posted on September 18, 2021 by Cal

i’m cool making style choices that might seem anachronistic to us. turns out golf visors would be perfect for antelope ears. even if i doubt they would be familiar with a good 18 holes of the king’s game there’s no reason
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Posted in BLOGTagged art, baseball, cap, clothing, concept, design, hat, visor
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WARNING: incoming karate chop

Posted on July 10, 2021 by Cal

playing around drawing some ladies and good old dynamic possés so why not make one a kangaroo lizard WHATCHU SOME KINDA KUNG FU WRESTLER?? WINDMILL KICK THAT NON-EXISTENT SUB BUTTON BOYEE (or lady)

Posted in BLOGTagged art, concept, design, judo, karate, martial arts, ninja, wrestling
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(Lack of) programming skills, part 2

Posted on June 21, 2021 by Cal

some more pixel testing stuff. man i wanna make this game but unfortunately that means i have to actually make it. the game would have a lot of dialogue interactions so expressions would be important. and also i like doing them. these
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Posted in BLOGTagged art, code, game, nintendo, pixel, program, rpg
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The tragedies of colorblindness, part 2

Posted on April 30, 2021 by Cal

the wife helps with color schemes a lot lmao. color helps but it’s not really my thing. doesn’t really excite me and i don’t think in color. kinda sucks cause I think it would help differentiating the characters but B&W
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Posted in BLOGTagged art, b&w, clothes, color, colour, concept, design, outfit
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If only we weren’t colorblind

Posted on April 20, 2021 by Cal

some more outfit ideas. mostly made-up but they have some inspiration from african and some middle eastern designs. i steal elements from things i like all the time just like pretty much every other artist on the planet.again, trying to
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Posted in BLOGTagged art, clothes, color, colorful, colour, colourful, concept
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It’s more practical than it looks

Posted on April 15, 2021 by Cal

in the days before industrialization, women deserved some major props for their work especially when they had to carry loads themselves. in many places around the world they still do, and carrying supplies on their heads still is a common
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Posted in BLOGTagged art, basket, carry, concept, head, pot, woman
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Words about words

Posted on March 16, 2021 by Cal

As mentioned previously, I spent a couple weeks before ch3 doodling the characters and trying to streamline them more before I had to draw them in motion. In hindsight I wish I did that more for ch2, but hopefully I
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Posted in BLOGTagged arbo, armor, art, concept, design, militia, old, outfit, rene, silne, soldier
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