some of these had specific design goals in mind, but most are just experimentation to see what I like and what I could potentially use. the colors are interesting, but I need to constantly keep in mind what they will look like in monochrome. silhouette and shape tend to play more to not only my strengths but the comic’s strengths more than patterns and colors. patterns especially can get really tedious for me (learn from toriyama and his regrets with those spots on cell’s design! goodness, what a pain). part of me is interested to see some real wild colors and patterns in scifi work, for the sake of having some design notions that are more alien to our current sensibilities. not everything should be ‘cool’. it’s the same principle why marketing is hesitant to be authentic to, say, some historical hairstyles. I say go for it. depending on your design goals, it is often more prudent to make something strange or alien than something cool. i think that is a huge reason why a lot of scifi design also feels so neutered and tame, because many products catering to those sensibilities often ends up forcing a homogeneous result (not to mention that it is difficult to inspire wonder with the familiar).

a few of these designs will most likely show up again in some form in the future. I won’t elaborate, but I am looking forward to what it entails. I still think i can take them much further 😉