language and communication (or lack thereof) plays a huge part in the motherland. generally speaking, the languages shown to the reader will be translated in a form that makes sense to the character’s POV. basically the reader is generally in
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Category: BLOG
God queen design process
Oraq, the ancient god-empress of the Allanos. An important symbol for the nation, so I wanted to get the look down. some concepts of her design. i wanted it to be elegant and authoritative without being too ornate. her mask would have
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This is how I make a page
figure i’ll show my current process. people seem to dig that stuff. the process is heavily subject to change as i find new ways to be lazy. ^ these are the layers i use in case anyone is interested. i
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Old lady sneak peek
since chapter 2 is wrapping up fairly soon, I thought I should show some of the character design i’ve been working on for the next. starring: OLD LADY geezer represent mainly working on face stuff and tattoo designs. simplifying things.
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Tattoos IN THE WILD
throwing around a few more tattoo ideas. based off a bit of maori stuff. more or less. i imagine if these people were real they would tattoo themselves all over the place and try to show them off (like we
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A tablet aside
no page this week unfortunately. still got a doodle for yall (patented rob liefeld tinyfeetâ„¢) i hadn’t really drawn sago (ch 1 character) since I got my new tablet. the main reason why the two chapters look a bit different
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Tattoos: part 2
Body markings mainly serve an out-of-universe purpose of helping the audience to more easily tell non-human characters apart, but also have justified reasons in the world. Tattoos are extremely common for Arkan characters and are basically coat of arms for
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The butterfly effect of technology
An idea. Technology doesn’t progress in the same sequence in Motherland as in real life. People in real life often take for granted that technology progresses as it currently does. Many feel it as this inevitable thing but I disagree.
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Character concepts 4 – armor again
Did some more concepts. looking again at a lot of real life designs, these have elements influenced by a variety of asian and middle-eastern pieces from cultures like the Mughals. It’s difficult to come up with original designs that are
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Character concepts 3 – armor
(click to view larger) some armor design concepts. on the whole metal is rarely used in Motherland due to a variety of factors, but the majority of regions have access to substitute materials. these alien ‘resin’ compounds are mass-produced from
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