(Lack of) programming skills, part 2

some more pixel testing stuff. man i wanna make this game but unfortunately that means i have to actually make it.

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the game would have a lot of dialogue interactions so expressions would be important. and also i like doing them. these are kind of just a test. there’s probably a way simpler way to do all of this.

If only I was a programmer

playing around with some pixel art stuff.

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inspired a bit by dungeon of the endless because i love that game.

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probably would have fairly simple terrain. should help the characters pop and I think it could look good. but also because i am lazy.

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I actually have a really fun game concept in mind. Some kind of roguelike hybrid with elements of oregon trail and also having party peacemaking as a main focus. you gotta try and make your party get along for the greater good and it would have branching dialogue options and stuff. lots of stats and crap too cause that makes me jazzed.

I would LIKE to make in the future but I have no idea if it’ll ever get off the ground. I am not a programmer. tried to teach myself some Unreal but it is slowww going. the sprites and game ideas are fun though even if nothing comes of it.

The tragedies of colorblindness, part 2

the wife helps with color schemes a lot lmao. color helps but it’s not really my thing. doesn’t really excite me and i don’t think in color. kinda sucks cause I think it would help differentiating the characters but B&W lets you do things color can’t too. color can get a bit messy and miss the silhouettes and body language if you’re not careful. which I am not.

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sometimes I just play around with doodles and color those though. but most of what i do is doodles anyway I guess. do what you like i suppose 🙂

If only we weren’t colorblind

some more outfit ideas.

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mostly made-up but they have some inspiration from african and some middle eastern designs. i steal elements from things i like all the time just like pretty much every other artist on the planet.
again, trying to keep things practical but interesting. the daily climate is more extreme on their world than in ours since the days are longer. It gets hotter and colder since the sun faces towards and away from the planet more. a lot of their clothing is layered so they can take it off easily once it gets hotter. this of course varies depending on where they live and the seasons.
trying to think of what people would have the patience to wear in their daily lives. the rich people can afford more impractical stuff because no one is making them move. 🙂 poorer folks obviously wear less extragavant stuff but it’s by no means bland. poor people knew about the magic of the pattern in real life. bland middle age peasants who only wore brown is more true to hollywood than real life. ancient bling baby

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color isn’t really my thing but theres no reason the motherlanders would style it up any less than we do. and theres no reason people in the past wouldn’t try to style it up just as much as folks do today. people don’t change.

It’s more practical than it looks

in the days before industrialization, women deserved some major props for their work especially when they had to carry loads themselves. in many places around the world they still do, and carrying supplies on their heads still is a common way to do this. I feel like this isn’t shown much in western media really even if it was common in the west too in ye olden days.
looks pretty rad too

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(pothead lol)

apparently you can carry over 60% of your body weight on your head if you’re used to it. the more you know

Gulf phenotypes and ethnicities

thought i’d share something i was playing around with.

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getting the look of different ethnicities of the region where I want them. at the end of the day, this is at most a glorified easter egg. I will not expect readers to be able to judge where a non-human character is from in a made up world by their face (and I am not that consistent or patient to make it exact every time anyway).

mainly playing around with shapes that I think are fun. trying to apply some logic with facial feature patterns varying based on climate, one people group conquering another, etc. at the end of the day i’m not gonna stress to much about making it super duper consistent and I imagine that different ethnic groups would blend together over time anyway.

with geography factored in:

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Allano is the nation seen in the comic so far, and in the recent past were a branch of the ethnically and politically related Avato, looking similar as a result. I could say more ideas that I have but I’d rather let it play out for now. everything is of course subject to change anyway. 🙂 any questions or feedback help me out a lot. take care all

Words about words

As mentioned previously, I spent a couple weeks before ch3 doodling the characters and trying to streamline them more before I had to draw them in motion. In hindsight I wish I did that more for ch2, but hopefully I learned my lesson.

Silne was based off of a sketch i did a couple years ago, and was originally going to be a specific different character. I ended up splitting Silne and this other character who I will still likely use. It wasn’t the right time yet. Though I don’t mention verbally it in the story, you can tell by the two sets of tattoos that she has that she was once married.

The story itself was one of the earlier ones I came up with and remained mostly unchanged, though of course I tweaked some details as I went. It was originally going to have much less of Arbo, the old man, but previous chapters focused quite heavily on two characters and I wanted to branch out just a little bit. I still think I enjoy working with few characters rather than a gigantic cast, at least in a per-chapter basis.

The armor of the rene took a little bit to get down too, since I wanted to show similarities with the armor in ch1 (for both Allano and Rene) without making them identical. they likely wouldn’t have much standardization between troops if this was real life, but you also want to make it recognizable to the reader. The allanos have armors similar to malwan’s outfit from ch1, but the militia organized halfway through the chapter is more rag-tag since they are not professionals. I ended up with the rene’s “shark tooth” helm because I thought it was cool and unique. All of these designs will likely show up in the future to some capacity.

sharp-eyed viewers of a previous post may be able to infer some interesting tidbits about the rene.

speaking some NONSENSE!!

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language and communication (or lack thereof) plays a huge part in the motherland. generally speaking, the languages shown to the reader will be translated in a form that makes sense to the character’s POV. basically the reader is generally in the dark to the same degree as the characters are.

each language (there are potentially like 7-12) has its own alphabet that will represent it when the characters don’t understand it. there are even different dialects of the same language where two characters may have an extremely difficult time understanding each other (eg creole to scottish) where some letters will appear as english with others as ‘unstranslated’ to seem like an accent. I use fonts from real life languages courtesy of google noto. It makes more sense to me to use a real life language that has been in use for X centuries instead of some random made up alphabet.

The non-english text is not made to be translated irl by the reader and I’m sure is total nonsense to a native speaker of the real life language. That said, I am trying to use alphabets that are either dead or so incredibly obscure to the audience that it will be almost impossible for that confusion to happen. The feeling is more important than what is actually said if you run it through google translate or whatever. And where accents and foreign languages are concerned I’ll try to make it obvious through context that the reader isn’t required to do so in order to understand the story.

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Imperial Aramaic (extinct) and Kaithi (mostly extinct) will be likely seen the most. The Rene and Avato languages are the main ones used in the story, even by other nations who speak other languages natively. they are basically the greek or english of their day.