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Tag: old

ancient relics: part 2

Posted on September 28, 2022 by Cal

This is a continuation of the previous post. People always ask why the characters are not human. in the beginnings of the project they were still always the kangaroo lizard aliens, but originally it was just because i was an
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Posted in BLOGTagged art, concept, cringe, design, old, pressure, process, school, slow, work, workflow
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ancient relics: part 1

Posted on September 27, 2022 by Cal

what a difference twelve years makes. the concept that would morph into this comic started back in 2010 back when I was in early high school. i was really into bionicle and sci-fi and history and i wanted a way
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Posted in BLOGTagged art, concept, cringe, design, old, process, school
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An oral tradition

Posted on June 16, 2022 by Cal

Stories existed long before writing. Some of the most ancient texts we know of likely had a long existence as oral accounts way before they were first penned. Oral traditions do rely on the faultiness of memory, yes, but I
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Posted in BLOGTagged art, character, concept, design, old, singer, storyteller
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Words about words

Posted on March 16, 2021 by Cal

As mentioned previously, I spent a couple weeks before ch3 doodling the characters and trying to streamline them more before I had to draw them in motion. In hindsight I wish I did that more for ch2, but hopefully I
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Posted in BLOGTagged arbo, armor, art, concept, design, militia, old, outfit, rene, silne, soldier
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Old lady sneak peek

Posted on November 10, 2020 by Cal

since chapter 2 is wrapping up fairly soon, I thought I should show some of the character design i’ve been working on for the next. starring: OLD LADY geezer represent mainly working on face stuff and tattoo designs. simplifying things.
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Posted in BLOGTagged art, cape, chapter, character, conclusion, lady, old, silne, staff
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© Cal McNichols